assets.ts — astro Source File
Architecture documentation for assets.ts, a typescript file in the astro codebase. 1 imports, 0 dependents.
Entity Profile
Dependency Diagram
graph LR c4d8aadb_8112_3532_7394_a147bf9a438f["assets.ts"] 263e522e_1aa5_ebc3_e7d6_45ebc51671f7["vite"] c4d8aadb_8112_3532_7394_a147bf9a438f --> 263e522e_1aa5_ebc3_e7d6_45ebc51671f7 style c4d8aadb_8112_3532_7394_a147bf9a438f fill:#6366f1,stroke:#818cf8,color:#fff
Relationship Graph
Source Code
import type { Environment, Rollup } from 'vite';
type PluginContext = Rollup.PluginContext;
type EmitFileOptions = Parameters<Rollup.PluginContext['emitFile']>[0];
// WeakMap keyed by Environment objects to track emitted asset handles
// Using WeakMap ensures automatic cleanup when environments are garbage collected
const assetHandlesByEnvironment = new WeakMap<Environment, Set<string>>();
/**
* Gets or creates the handle set for an environment
*/
export function getHandles(env: Environment): Set<string> {
let handles = assetHandlesByEnvironment.get(env);
if (!handles) {
handles = new Set();
assetHandlesByEnvironment.set(env, handles);
}
return handles;
}
/**
* Resets the handle tracking for an environment.
* Called at the start of each build.
*/
export function resetHandles(env: Environment): void {
assetHandlesByEnvironment.set(env, new Set());
}
/**
* Emit a client asset and track it for later movement to the client directory.
* Use this instead of pluginContext.emitFile for assets that should
* be moved from the server/prerender directory to the client directory.
*
* Note: The pluginContext is typed as Rollup.PluginContext for compatibility
* with content entry types, but in practice it will always have the `environment`
* property when running in Vite.
*/
export function emitClientAsset(pluginContext: PluginContext, options: EmitFileOptions): string {
const env = (pluginContext as PluginContext & { environment: Environment }).environment;
const handle = pluginContext.emitFile(options);
const handles = getHandles(env);
handles.add(handle);
return handle;
}
Domain
Subdomains
Dependencies
- vite
Source
Frequently Asked Questions
What does assets.ts do?
assets.ts is a source file in the astro codebase, written in typescript. It belongs to the CoreAstro domain, RenderingEngine subdomain.
What functions are defined in assets.ts?
assets.ts defines 3 function(s): emitClientAsset, getHandles, resetHandles.
What does assets.ts depend on?
assets.ts imports 1 module(s): vite.
Where is assets.ts in the architecture?
assets.ts is located at packages/astro/src/assets/utils/assets.ts (domain: CoreAstro, subdomain: RenderingEngine, directory: packages/astro/src/assets/utils).
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