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html.go — gin Source File

Architecture documentation for html.go, a go file in the gin codebase. 1 imports, 0 dependents.

File go 1 imports 1 classes

Entity Profile

Dependency Diagram

graph LR
  61a2142a_5e02_91fc_e713_4cae1d58faf4["html.go"]
  6b9ad13d_c776_a5f8_e8c7_1816de72cb86["template"]
  61a2142a_5e02_91fc_e713_4cae1d58faf4 --> 6b9ad13d_c776_a5f8_e8c7_1816de72cb86
  style 61a2142a_5e02_91fc_e713_4cae1d58faf4 fill:#6366f1,stroke:#818cf8,color:#fff

Relationship Graph

Source Code

// Copyright 2014 Manu Martinez-Almeida. All rights reserved.
// Use of this source code is governed by a MIT style
// license that can be found in the LICENSE file.

package render

import (
	"html/template"
	"net/http"

	"github.com/gin-gonic/gin/internal/fs"
)

// Delims represents a set of Left and Right delimiters for HTML template rendering.
type Delims struct {
	// Left delimiter, defaults to {{.
	Left string
	// Right delimiter, defaults to }}.
	Right string
}

// HTMLRender interface is to be implemented by HTMLProduction and HTMLDebug.
type HTMLRender interface {
	// Instance returns an HTML instance.
	Instance(string, any) Render
}

// HTMLProduction contains template reference and its delims.
type HTMLProduction struct {
	Template *template.Template
	Delims   Delims
}

// HTMLDebug contains template delims and pattern and function with file list.
type HTMLDebug struct {
	Files      []string
	Glob       string
	FileSystem http.FileSystem
	Patterns   []string
	Delims     Delims
	FuncMap    template.FuncMap
}

// HTML contains template reference and its name with given interface object.
type HTML struct {
	Template *template.Template
	Name     string
	Data     any
}

var htmlContentType = []string{"text/html; charset=utf-8"}

// Instance (HTMLProduction) returns an HTML instance which it realizes Render interface.
func (r HTMLProduction) Instance(name string, data any) Render {
	return HTML{
		Template: r.Template,
		Name:     name,
		Data:     data,
	}
}

// Instance (HTMLDebug) returns an HTML instance which it realizes Render interface.
func (r HTMLDebug) Instance(name string, data any) Render {
	return HTML{
		Template: r.loadTemplate(),
		Name:     name,
		Data:     data,
	}
}

func (r HTMLDebug) loadTemplate() *template.Template {
	if r.FuncMap == nil {
		r.FuncMap = template.FuncMap{}
	}
	if len(r.Files) > 0 {
		return template.Must(template.New("").Delims(r.Delims.Left, r.Delims.Right).Funcs(r.FuncMap).ParseFiles(r.Files...))
	}
	if r.Glob != "" {
		return template.Must(template.New("").Delims(r.Delims.Left, r.Delims.Right).Funcs(r.FuncMap).ParseGlob(r.Glob))
	}
	if r.FileSystem != nil && len(r.Patterns) > 0 {
		return template.Must(template.New("").Delims(r.Delims.Left, r.Delims.Right).Funcs(r.FuncMap).ParseFS(
			fs.FileSystem{FileSystem: r.FileSystem}, r.Patterns...))
	}
	panic("the HTML debug render was created without files or glob pattern or file system with patterns")
}

// Render (HTML) executes template and writes its result with custom ContentType for response.
func (r HTML) Render(w http.ResponseWriter) error {
	r.WriteContentType(w)

	if r.Name == "" {
		return r.Template.Execute(w, r.Data)
	}
	return r.Template.ExecuteTemplate(w, r.Name, r.Data)
}

// WriteContentType (HTML) writes HTML ContentType.
func (r HTML) WriteContentType(w http.ResponseWriter) {
	writeContentType(w, htmlContentType)
}

Classes

Dependencies

  • template

Frequently Asked Questions

What does html.go do?
html.go is a source file in the gin codebase, written in go.
What does html.go depend on?
html.go imports 1 module(s): template.
Where is html.go in the architecture?
html.go is located at render/html.go (directory: render).

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