ConnectionIdChannelMap() — netty Function Reference
Architecture documentation for the ConnectionIdChannelMap() function in ConnectionIdChannelMap.java from the netty codebase.
Entity Profile
Dependency Diagram
graph TD e8046396_bf0d_1c17_c817_511db98a5205["ConnectionIdChannelMap()"] ad87a7c4_a683_c89a_4173_3af4794a9127["ConnectionIdChannelMap"] e8046396_bf0d_1c17_c817_511db98a5205 -->|defined in| ad87a7c4_a683_c89a_4173_3af4794a9127 style e8046396_bf0d_1c17_c817_511db98a5205 fill:#6366f1,stroke:#818cf8,color:#fff
Relationship Graph
Source Code
codec-classes-quic/src/main/java/io/netty/handler/codec/quic/ConnectionIdChannelMap.java lines 37–42
ConnectionIdChannelMap() {
byte[] seed = new byte[SipHash.SEED_LENGTH];
random.nextBytes(seed);
// Use SipHash 1-3 for now which is also what rust is using by default.
sipHash = new SipHash(1, 3, seed);
}
Domain
Subdomains
Source
Frequently Asked Questions
What does ConnectionIdChannelMap() do?
ConnectionIdChannelMap() is a function in the netty codebase, defined in codec-classes-quic/src/main/java/io/netty/handler/codec/quic/ConnectionIdChannelMap.java.
Where is ConnectionIdChannelMap() defined?
ConnectionIdChannelMap() is defined in codec-classes-quic/src/main/java/io/netty/handler/codec/quic/ConnectionIdChannelMap.java at line 37.
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