DeviceGuard Class — pytorch Architecture
Architecture documentation for the DeviceGuard class in DeviceGuard.h from the pytorch codebase.
Entity Profile
Source Code
c10/core/DeviceGuard.h lines 23–85
class DeviceGuard {
public:
/// No default constructor; see Note [Omitted default constructor from RAII]
explicit DeviceGuard() = delete;
/// Set the current device to the passed Device.
explicit DeviceGuard(Device device) : guard_(device) {}
/// This constructor is for testing only.
explicit DeviceGuard(
Device device,
const impl::DeviceGuardImplInterface* impl)
: guard_(device, impl) {}
~DeviceGuard() = default;
/// Copy is disallowed
DeviceGuard(const DeviceGuard&) = delete;
DeviceGuard& operator=(const DeviceGuard&) = delete;
/// Move is disallowed, as DeviceGuard does not have an uninitialized state,
/// which is required for moves on types with nontrivial destructors.
DeviceGuard(DeviceGuard&& other) = delete;
DeviceGuard& operator=(DeviceGuard&& other) = delete;
/// Sets the device to the given one. The specified device must be consistent
/// with the device type originally specified during guard construction.
///
/// TODO: The consistency check here is inconsistent with StreamGuard's
/// behavior with set_stream, where a stream on a different device than
/// the original one isn't an error; we just reset the stream and then
/// switch devices.
void reset_device(at::Device device) {
guard_.reset_device(device);
}
/// This method is for testing only.
void reset_device(
at::Device device,
const impl::DeviceGuardImplInterface* impl) {
guard_.reset_device(device, impl);
}
/// Sets the device index to the given one. The device type is inferred
/// from the original device type the guard was constructed with.
void set_index(DeviceIndex index) {
guard_.set_index(index);
}
/// Returns the device that was set at the time the guard was constructed.
Device original_device() const {
return guard_.original_device();
}
/// Returns the most recent device that was set using this device guard,
/// either from construction, or via set_device.
Device current_device() const {
return guard_.current_device();
}
private:
impl::InlineDeviceGuard<impl::VirtualGuardImpl> guard_;
};
Source
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