resolve_globs() — tailwindcss Function Reference
Architecture documentation for the resolve_globs() function in detect_sources.rs from the tailwindcss codebase.
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Source Code
crates/oxide/src/scanner/detect_sources.rs lines 31–161
pub fn resolve_globs(
base: PathBuf,
dirs: &[PathBuf],
extensions: &FxHashSet<String>,
) -> Vec<GlobEntry> {
let allowed_paths: FxHashSet<PathBuf> = FxHashSet::from_iter(dirs.iter().cloned());
// A list of known extensions + a list of extensions we found in the project.
let mut found_extensions: FxHashSet<String> =
FxHashSet::from_iter(KNOWN_EXTENSIONS.iter().map(|x| x.to_string()));
found_extensions.extend(extensions.iter().cloned());
// A list of directory names where we can't use globs, but we should track each file
// individually instead. This is because these directories are often used for both source and
// destination files.
let forced_static_directories: FxHashSet<PathBuf> =
FxHashSet::from_iter(vec![base.join("public")]);
// All directories where we can safely use deeply nested globs to watch all files.
// In other comments we refer to these as "deep glob directories" or similar.
//
// E.g.: `./src/**/*.{html,js}`
let mut deep_globable_directories: FxHashSet<PathBuf> = Default::default();
// All directories where we can only use shallow globs to watch all direct files but not
// folders.
// In other comments we refer to these as "shallow glob directories" or similar.
//
// E.g.: `./src/*/*.{html,js}`
let mut shallow_globable_directories: FxHashSet<PathBuf> = Default::default();
// Collect all valid paths from the root. This will already filter out ignored files, unknown
// extensions and binary files.
let mut it = WalkDir::new(&base)
.sort_by(sort_by_dir_and_name)
.into_iter();
// Figure out all the shallow globable directories.
while let Some(Ok(entry)) = it.next() {
let path = entry.path();
if !path.is_dir() {
continue;
}
if !allowed_paths.contains(path) {
let mut path = path;
while let Some(parent) = path.parent() {
if parent == base {
break;
}
shallow_globable_directories.insert(parent.to_path_buf());
path = parent
}
it.skip_current_dir();
}
}
// Figure out all the deep globable directories.
let mut it = WalkDir::new(&base)
.sort_by(sort_by_dir_and_name)
.into_iter();
while let Some(Ok(entry)) = it.next() {
let path = entry.path();
if path.is_file() {
continue;
}
if path == base {
continue;
}
if IGNORED_CONTENT_DIRS
.iter()
.any(|dir| match path.file_name() {
Some(name) => name == *dir,
None => false,
})
{
it.skip_current_dir();
continue;
}
if !allowed_paths.contains(path) {
continue;
}
// Already marked as a shallow globable directory.
if shallow_globable_directories.contains(path) {
continue;
}
if forced_static_directories.contains(path) {
it.skip_current_dir();
continue;
}
// Track deep globable directories.
deep_globable_directories.insert(path.to_path_buf());
it.skip_current_dir();
}
let mut extension_list = found_extensions.clone().into_iter().collect::<Vec<_>>();
extension_list.sort();
let extension_list = extension_list.join(",");
// Build the globs for all globable directories.
let shallow_globs = shallow_globable_directories.iter().map(|path| GlobEntry {
base: path.display().to_string(),
pattern: format!("*/*.{{{}}}", extension_list),
});
let deep_globs = deep_globable_directories.iter().map(|path| GlobEntry {
base: path.display().to_string(),
pattern: format!("**/*.{{{}}}", extension_list),
});
shallow_globs
.chain(deep_globs)
// Insert a glob for the base path, so we can see new files/folders in the directory
// itself
.chain(vec![GlobEntry {
base: base.to_string_lossy().into(),
pattern: "*".into(),
}])
.collect::<Vec<_>>()
}
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